
These data variables can be one or more tables, or they can be individual fields from tables. Holds the data variables that a form or a query uses. MorphX has a class definition that describes exactly what happens when a form object is created.Ī graphical object, such as a text box, a check box, a command button, or a rectangle, that you place on a form or report when you are designing it to display data, perform an action, or make the form or report easier to read. A class instructs or explains how to construct an object of a particular type.Īn essential characteristic of a class is that you can create a new instance (an object) of the class.įorms are an example of a class. Below is a brief explanation of the most important ones.Īn interface to the functionality that is defined in MorphX, such as creating or running a form.ĭefines an object's interfaces. Some central object-oriented mechanisms and terms appear repeatedly as you develop with MorphX. Alien DNA (25 points): You disconnected a monster from the Swarm and it killed the Beast.Applies To: Microsoft Dynamics AX 2012 R3, Microsoft Dynamics AX 2012 R2, Microsoft Dynamics AX 2012 Feature Pack, Microsoft Dynamics AX 2012 Deadly metal (25 points): The Beast has been killed by a grenade explosion. Bachelor (50 points): You have reached maximum level in all of your skills.Īdditionally, there are three secret achievements:Įnergy blast (25 points): The Annihilator has been killed by a grenade explosion. Post graduate (10 points): You have achieved maximum level in one of the skills. Fatalist (50 points): You have dealt fatality to 25 aliens. Vivisectionist (25 points): You have dealt fatality to 10 aliens. Galaxy saviour (50 points): You have killed 500 enemies. Planet saviour (25 points): You have killed 250 enemies. Moscow saviour (10 points): You have killed 100 enemies. Sharp-shooter (50 points): You have killed 100 enemies with distant combat weapon. Prybar master (25 points): You have killed 100 enemies with close combat weapon. Ripper (25 points): You have killed the Terminator with a grenade. Senior Grenadier (25 points): You have killed 3 enemies with one grenade. Grendier (15 points): You have killed 2 enemies with one grenade. Kick-boxer (25 points): You have kicked to death 20 kamikaze. Biologist (20 points): You have collected gene material of every alien type. Illusionist (15 points): You have killed an enemy with shots reflected from the shield. Cat's eye (20 points): You have spent 15 minutes in Alien-view mode.

Overmind (25 points): You have taken 30 aliens under control. Blood bath (50 points): You have killed 8 enemies in one 'rage' spell. Butcher (25 points): You have killed 5 enemies in one 'rage' spell.

Master of reflection (25 points): You have reflected 200 shots with your shield. Sportsman (25 points): You have jumped 100 times. Explosives expert (15 points): You have blown up 20 barrels. Anonymous Alcoholic (25 points): You have broken 50 bottles. Immortal (50 points): You have completed all levels without a single death. Suicide (25 points): The Beast has been killed by its own shot, reflected from the shield. Humanitarian (25 points): You did not kill a single soldier when you were running away from the Beast. Collector (15 points): All close combat weapon has been collected. Snoop (25 points): All gene cocoons have been collected. X-files (25 points): All secret cocoons have been collected. Showdown (50 points): "Final Battle" level is complete. Home sweet home (10 points): "The Base" level is complete.

Heart of evil (10 points): "The Mound" level is complete. Ominous silence (10 points): "Way to the Base" level is complete. Back to back (10 points): "Field Hospital" level is complete. Ruins (10 points): "Inside the Perimeter" level is complete. Subway (10 points): "Kurskaya Station" level is complete. Jogging (10 points): "Run from Beast" level is complete. Late night shopping (10 points): "Awakening" level is complete. Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
